V1.10.1: a phone-friendly layout, easier navigation, paged encounters
- The main destinations are always on screen: Campaigns, Campaign and Party (for the campaign last visited, from any page) and Account. They are links along the top bar on a wide screen, and a bar along the bottom on a phone or small tablet (900px or less). - Nothing floats over the page on a phone: the dice roller is the last button of the bottom bar, and quick stats sits in the top bar. - The campaign page and the character sheet start with a row of links to their sections. - On a small screen every table is a stack of labelled cards, rows of controls wrap, fields shrink to fit, and things to tap are bigger. - The encounter list is paged, ten to a page, as is the archived list. Moving an encounter still works across pages. - Text boxes with no type given, and native checkboxes and dropdowns, now match the dark theme. Long monster notes and item descriptions wrap inside their table cell. - All packages at version 1.10.1. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -646,7 +646,7 @@ character in the same campaign.
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| Party overview | One table of every character with an HP bar, AC, gold and location. |
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| Character sheet | Everything in this document. |
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| Character builder | A character that is still being built (section 2). |
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| Quick stats drawer | A combat summary: HP, AC, initiative, speed, proficiency bonus, spellcasting numbers, special abilities, and each weapon's attack and damage. |
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| Quick stats drawer (the ⚡ button: bottom right, or in the top bar on a phone) | A combat summary: HP, AC, initiative, speed, proficiency bonus, spellcasting numbers, special abilities, and each weapon's attack and damage. |
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| Encounter page | Characters taking part in a battle or quest (next section). |
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Changes are pushed live to everyone who has the campaign open, so sheets and
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@@ -789,8 +789,8 @@ calculations for them.
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- Armor and shields as items (only the single armor bonus number)
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- Weapon proficiency (everyone is proficient with everything)
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- Rolling attacks, damage, saves or checks for a character (the dice roller,
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bottom left of every page, is a plain roller that knows nothing about the
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sheet)
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bottom left of every page, or the last button of the bottom bar on a phone,
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is a plain roller that knows nothing about the sheet)
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- Conditions on the sheet, and resting
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- Automatic levelling from XP
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- Alignment, languages, tool proficiencies and backgrounds-as-rules
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@@ -88,6 +88,10 @@ goes to the top. The "Sort by" menu re-sorts the list by name, status, type or
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date instead; that choice is remembered per browser and changes nothing for
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anyone else. ▲ and ▼ only show while sorting by campaign order.
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The list shows **ten encounters a page**, with Prev and Next beneath it, and
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the DM's archived list is paged the same way. The order runs on across pages:
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moving the last encounter on a page down carries it to the top of the next.
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**Archive.** "Archive" (on the list or the encounter page) puts an encounter
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away without changing it. It moves to the DM's "Archived" section and
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disappears from the players' list; a player whose character is in it can still
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@@ -442,7 +446,7 @@ People outside the campaign cannot open its encounters.
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## 13. What is not modelled
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- Rolling initiative, attacks, damage or saves (use the dice roller, bottom
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left of every page)
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left of every page, or in the bottom bar on a phone)
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- Applying an attack's damage automatically
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- Death saves for monsters and NPCs, and prompting for a save on a dying
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character's turn
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