V1.8.0: the fallen are hidden, and allies can revive the dead
- A dead character, or a monster or NPC at 0 HP, is out of the fight: the server no longer sends it to players, target marks included, and it has no turn. Healing or reviving brings it straight back. - The DM's screen leaves the fallen out too until "Show dead" is ticked, which lists them in a group of their own, marked hidden. - Players see dead characters by name in a Fallen box. The player whose character is on turn in a battle gets "Try revive" there if that character is on their feet and knows a spell that revives, at a level they can cast. The dead come back at 1 HP. - Spells have a "Revives" tick in the campaign's spell list. Revivify and Raise Dead have it, in the library and in existing campaigns. - A dead character cannot be added to an encounter until revived. - All packages at version 1.8.0. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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{
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"name": "dnd-campaign-manager",
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"version": "1.7.2",
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"version": "1.8.0",
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"lockfileVersion": 3,
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"requires": true,
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"packages": {
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"": {
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"name": "dnd-campaign-manager",
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"version": "1.7.2",
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"version": "1.8.0",
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"workspaces": [
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"backend",
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"frontend"
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]
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},
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"backend": {
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"version": "1.7.2",
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"version": "1.8.0",
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"dependencies": {
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"@prisma/client": "^5.20.0",
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"bcrypt": "^5.1.1",
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@@ -31,7 +31,7 @@
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}
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},
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"frontend": {
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"version": "1.7.2",
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"version": "1.8.0",
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"dependencies": {
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"@tanstack/react-query": "^5.103.2",
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"axios": "^1.20.0",
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