- Unarmored Defense (barbarian, monk), Draconic Resilience, Fast Movement,
Unarmored Movement, Aura of Protection, Diamond Soul, Slippery Mind and
Jack of All Trades are counted, by level in the class that gives them
- Armor and shields are items marked with what kind they are, so the sheet
knows when a character is unarmored or in heavy armor; the library's and
the seeds' are marked
- The sheet lists the class features in force; a speed the DM set is final
- A cantrip can be cast with every spell slot spent (tested end to end)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Turn-order track: names coloured by PC, NPC or monster, this round, a flag
where it ends, and the next round
- Target by clicking a name on the track, the card, or keys 1-9; whoever is
on turn and every target show what they have in hand
- Attacks and spells are declared, rolled and applied: type or roll the d20
and the app says hit, miss or critical; a save spell asks each target for
its save against the caster's DC; the DM overrules anything and applies
- Critical damage by the campaign's rule; a spell spends its slot; a
concentration save is called for
- Auto-rolled monster and NPC attacks: aimed (weighted), rolled, and offered
to the DM to accept, edit or discard; hidden from players until accepted
- Monsters can have named attacks and multiattacks; spells say how they land
- A "What now" line tells the DM (and each player) what the scene waits on
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- A weapon, item, spell, monster or NPC added by hand opens its own
pop-out, as before. That pop-out now has "+ Add another weapon" (or
item, spell, monster, NPC) at its top, which goes straight back to an
empty form: no closing it and pressing "+ Add" again.
- All packages at version 1.13.1.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- The campaign page shows one part at a time, picked from a row of
buttons under its name: Overview (characters and encounters), NPCs,
Locations, Weapons, Items, Spells, Monsters, Notes and Settings for
the DM; Overview, Places and Notes for a player. Each button counts
what is in its part. On a phone the row scrolls sideways. The part
showing is in the address (?view=weapons), so the back button steps
through the parts.
- NPCs, weapons, items, spells and monsters are lists of short rows.
Clicking a row opens a pop-out with everything about it and
everything that can be changed. Adding one, by hand or from the
library, is a pop-out too: a window on a wide screen, the whole
screen on a phone.
- "Search this campaign" looks through everything added to the
campaign at once: characters, encounters, locations and notes, and
for the DM also NPCs, weapons, items, spells and monsters. Each of
the DM's lists has a search box of its own as well.
- With three pages or more, the page number of a paged list is a menu
to jump straight to any page.
- The invite code, the party and archive or delete are under Settings.
- A weapon's properties and range, and a spell's casting time, range
and duration, are shown in its pop-out.
- All packages at version 1.13.0.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>