Files
the-sunken-reach/backend/prisma/migrations/20261006180000_player_visibility/migration.sql
T
joshuaandClaude Opus 5.5 932e755895 V1.3.0: Hollowcrown seed, player visibility rules, initiative rolls, number limits, temp HP
- Hollowcrown: The Rift Between Worlds as its own seed (npm run
  seed:hollowcrown), built from the campaign book: pools, 58 monsters,
  57 NPCs, 28 locations, 72 encounters with rewards, and DM notes. Shared
  seeding logic moved to prisma/seedCampaign.js.
- What players can see: only encounters their own character is in; only
  the pool entries their character holds (plus starting options while
  building); only locations their character has been to; no invite code;
  no gold, inventory or money log of other players' characters. Socket
  events carry ids only and campaign rooms are members-only.
- Encounters have a location; while one is in progress its characters are
  there, and visits are remembered.
- Campaign setting to show players a health bar only for monsters and NPCs.
- Initiative is entered as the d20 roll (1-20) and the bonus is added;
  players can enter their own character's roll.
- Number fields enforce their limits when typing, and the API enforces
  the same limits.
- Temp HP shows on HP bars and absorbs damage before real HP.
- All packages at version 1.3.0.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 10:53:48 +02:00

24 lines
1.5 KiB
SQL

-- AlterTable: whether players see a monster's exact hit points or only its health bar
ALTER TABLE "campaigns" ADD COLUMN "showMonsterHp" BOOLEAN NOT NULL DEFAULT true;
-- AlterTable: where an encounter takes place
ALTER TABLE "encounters" ADD COLUMN "locationId" TEXT;
ALTER TABLE "encounters" ADD CONSTRAINT "encounters_locationId_fkey" FOREIGN KEY ("locationId") REFERENCES "locations"("id") ON DELETE SET NULL ON UPDATE CASCADE;
-- CreateTable: every location a character has been to
CREATE TABLE "character_location_visits" (
"id" TEXT NOT NULL,
"characterId" TEXT NOT NULL,
"locationId" TEXT NOT NULL,
"firstVisitedAt" TIMESTAMP(3) NOT NULL DEFAULT CURRENT_TIMESTAMP,
CONSTRAINT "character_location_visits_pkey" PRIMARY KEY ("id")
);
CREATE UNIQUE INDEX "character_location_visits_characterId_locationId_key" ON "character_location_visits"("characterId", "locationId");
ALTER TABLE "character_location_visits" ADD CONSTRAINT "character_location_visits_characterId_fkey" FOREIGN KEY ("characterId") REFERENCES "characters"("id") ON DELETE CASCADE ON UPDATE CASCADE;
ALTER TABLE "character_location_visits" ADD CONSTRAINT "character_location_visits_locationId_fkey" FOREIGN KEY ("locationId") REFERENCES "locations"("id") ON DELETE CASCADE ON UPDATE CASCADE;
-- Characters have been to wherever they are now.
INSERT INTO "character_location_visits" ("id", "characterId", "locationId")
SELECT 'visit_' || "id", "id", "currentLocationId" FROM "characters" WHERE "currentLocationId" IS NOT NULL;