Files
the-sunken-reach/backend/prisma/seed.js
T
2026-09-22 16:27:53 +02:00

71 lines
2.3 KiB
JavaScript

// Seeds a demo campaign for local dev. Species/classes/skills are NOT seeded
// as rows — they're fixed game-rule tables ported into src/game/data/*.js and
// used directly by the calculation engine. Weapons ARE seeded, but only into
// this demo campaign (weapons are per-campaign in the schema, since a DM can
// add homebrew weapons).
const path = require('path');
const bcrypt = require('bcrypt');
const { PrismaClient } = require('@prisma/client');
const { generateInviteCode } = require('../src/utils/inviteCode');
const prisma = new PrismaClient();
const weapons = require(path.join(__dirname, '..', 'seed-data', 'weapons.json'));
async function main() {
const passwordHash = await bcrypt.hash('password123', 12);
const dm = await prisma.user.upsert({
where: { email: 'dm@example.com' },
update: {},
create: { email: 'dm@example.com', passwordHash, displayName: 'Dungeon Master' },
});
const player = await prisma.user.upsert({
where: { email: 'player@example.com' },
update: {},
create: { email: 'player@example.com', passwordHash, displayName: 'Test Player' },
});
let campaign = await prisma.campaign.findFirst({ where: { name: 'The Sunken Reach (Demo)' } });
if (!campaign) {
campaign = await prisma.campaign.create({
data: {
name: 'The Sunken Reach (Demo)',
description: 'A demo campaign seeded for local development.',
inviteCode: generateInviteCode(),
startingGold: 15,
startingItemCount: 2,
startingSpellCount: 2,
ownerId: dm.id,
members: {
create: [
{ userId: dm.id, role: 'DM' },
{ userId: player.id, role: 'PLAYER' },
],
},
},
});
}
for (const weapon of weapons) {
const existing = await prisma.weapon.findFirst({ where: { campaignId: campaign.id, name: weapon.name } });
if (!existing) {
await prisma.weapon.create({ data: { ...weapon, campaignId: campaign.id } });
}
}
console.log('Seed complete.');
console.log(` DM login: dm@example.com / password123`);
console.log(` Player login: player@example.com / password123`);
console.log(` Campaign invite code: ${campaign.inviteCode}`);
}
main()
.catch((err) => {
console.error(err);
process.exit(1);
})
.finally(async () => {
await prisma.$disconnect();
});