- Spell slots. Every class that casts has a slot tracker, worked out
from class and level: the full-caster table for bards, clerics,
druids, sorcerers and wizards, the half-caster table for paladins and
rangers (from level 2), and a warlock's few slots of one level. It is
in the Spellcasting card on the sheet and in the character panel, and
the party overview has a column for it. A player presses Use to spend
a slot; only the DM gives one back.
- Rests. The DM's "Rest…" button, beside the character list and on the
party overview, rests any of the party at once. A short rest shows
which Hit Dice each character can roll and heals from what they
rolled (typed in, or rolled by the site), and gives a warlock their
slots. A long rest puts back HP, every spell slot and half the level
in Hit Dice, and clears temp HP.
- Hit Dice are counted: one per level, shown on the sheet, the panel
and the party overview.
- Level Up. "Level Up…" on a sheet takes a character up one level with
the whole checklist: the new max HP and a full heal, the class's new
special abilities for levels 2 to 10, a Boon where the level grants
one (Toughened raises Extra AC, Hardy gives temp HP now and after
each long rest), fresh spell slots and new spells, and the free
upgrade of one standard weapon.
- A level typed into the Level field still writes down what the class
gains on the way up, and leaves a line where a Boon is owed.
- The docs cover all of it, with a generated list of what each class
gains at each level. The Hollowcrown seed's note no longer says to
track spell slots on paper.
- New migration: spent spell slots and Hit Dice on a character.
- All packages at version 1.14.0.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>