Files
the-sunken-reach/package.json
T
joshuaandClaude Opus 5.5 8811f14732 V1.26.0: dice that tumble, rolled by the server, seen by the DM
- Each die is drawn as its own shape, tumbles in and lands on its result;
  a natural 20 glows, a natural 1 shakes; respects reduced motion
- In a campaign the server makes every digital roll and keeps it
- The DM sees each roll as it lands: an "Everyone's rolls" tab in the
  roller, a pop-up beside the dice button, and a list on the encounter page
- Players see everyone's rolls or only their own, by the campaign setting;
  the DM can roll hidden
- Physical dice are typed in, one box per die, and checked; with "both",
  each person chooses in the roller
- game/dice.js: parsing, rolling, checking typed dice, critical damage

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 08:46:22 +02:00

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JSON

{
"name": "dnd-campaign-manager",
"version": "1.26.0",
"private": true,
"description": "D&D 5e campaign manager — monorepo root",
"workspaces": [
"backend",
"frontend"
],
"scripts": {
"dev:backend": "npm run dev --workspace backend",
"dev:frontend": "npm run dev --workspace frontend",
"test:backend": "npm run test --workspace backend",
"seeds:check": "npm run seeds:check --workspace backend"
},
"allowScripts": {
"prisma": true,
"@prisma/client": true,
"@prisma/engines": true,
"bcrypt": true,
"@parcel/watcher": false,
"unrs-resolver": false
},
"overrides": {
"mysql2": "^3.24.5",
"deepmerge-ts": "^8.0.2",
"@istanbuljs/load-nyc-config": {
"js-yaml": "^4.1.0"
}
}
}