- A dead character, or a monster or NPC at 0 HP, is out of the fight: the server no longer sends it to players, target marks included, and it has no turn. Healing or reviving brings it straight back. - The DM's screen leaves the fallen out too until "Show dead" is ticked, which lists them in a group of their own, marked hidden. - Players see dead characters by name in a Fallen box. The player whose character is on turn in a battle gets "Try revive" there if that character is on their feet and knows a spell that revives, at a level they can cast. The dead come back at 1 HP. - Spells have a "Revives" tick in the campaign's spell list. Revivify and Raise Dead have it, in the library and in existing campaigns. - A dead character cannot be added to an encounter until revived. - All packages at version 1.8.0. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
30 lines
662 B
JSON
30 lines
662 B
JSON
{
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"name": "frontend",
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"private": true,
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"version": "1.8.0",
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"type": "module",
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"scripts": {
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"dev": "vite",
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"build": "tsc -b && vite build",
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"lint": "oxlint",
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"preview": "vite preview"
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},
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"dependencies": {
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"@tanstack/react-query": "^5.103.2",
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"axios": "^1.20.0",
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"react": "^19.2.8",
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"react-dom": "^19.2.8",
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"react-router-dom": "^7.18.4",
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"socket.io-client": "^4.8.3"
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},
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"devDependencies": {
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"@types/node": "^24.13.3",
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"@types/react": "^19.2.18",
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"@types/react-dom": "^19.2.7",
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"@vitejs/plugin-react": "^6.1.1",
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"oxlint": "^1.81.0",
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"typescript": "~6.0.2",
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"vite": "^8.3.0"
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}
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}
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