Connect over polling first so the game still works when a proxy drops the
websocket upgrade.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-13 17:15:47 +02:00
co-authored by Claude Opus 5.5
parent 037b98f5e1
commit d1a9c7d0f7
7 changed files with 24 additions and 14 deletions
+9 -3
View File
@@ -1,10 +1,16 @@
{
"name": "two-keys",
"private": true,
"version": "1.0.0",
"version": "1.0.1",
"description": "Co-op mystery games for couples",
"workspaces": ["shared", "server", "client"],
"engines": { "node": ">=20" },
"workspaces": [
"shared",
"server",
"client"
],
"engines": {
"node": ">=20"
},
"scripts": {
"dev": "npm run validate-content && concurrently -n server,client \"npm -w server run dev\" \"npm -w client run dev\"",
"build": "npm -w shared run build && npm -w client run build && npm -w server run build",