V1.0.1
Connect over polling first so the game still works when a proxy drops the websocket upgrade. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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+9
-3
@@ -1,10 +1,16 @@
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{
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"name": "two-keys",
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"private": true,
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"version": "1.0.0",
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"version": "1.0.1",
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"description": "Co-op mystery games for couples",
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"workspaces": ["shared", "server", "client"],
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"engines": { "node": ">=20" },
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"workspaces": [
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"shared",
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"server",
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"client"
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],
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"engines": {
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"node": ">=20"
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},
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"scripts": {
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"dev": "npm run validate-content && concurrently -n server,client \"npm -w server run dev\" \"npm -w client run dev\"",
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"build": "npm -w shared run build && npm -w client run build && npm -w server run build",
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