# Two Keys ๐Ÿ”‘๐Ÿ”‘ Co-op mystery games for couples. Two players, different clues, every lock needs both of you. ## Hand this to Claude Code 1. Unzip this folder and open it in your terminal (or WebStorm's terminal). 2. Run `claude`. 3. Paste this as your first prompt: > Read CLAUDE.md and GAMES.md fully, then every file in content/games/. Build phase 1 from ยง11 and stop so I can review. Don't change any YAML puzzle content without asking me. 4. After each phase, review, run `npm test` and `npm run validate-content`, then say **"next phase"**. ## What's in here | File | What it is | |------|------------| | `CLAUDE.md` | Full build spec: stack, architecture, security, engines, socket events, design, phases | | `GAMES.md` | Spoiler guide with every answer (don't let your partner read this ๐Ÿ‘€) | | `content/games/*.yaml` | All 18 games: 6 murder mysteries, 5 escape rooms, 2 defuse, 2 In Sync, 3 labyrinths | | `package.json` | Root workspace config | ## Adding a new game later Copy a YAML in `content/games/`, change the `id` to match the filename, write your chapters, and run `npm run validate-content`. No code changes needed for new story games. ## Deploying See [DEPLOYMENT.md](DEPLOYMENT.md) for running it under pm2 and publishing it through frp.