Game pack 3: 22 new games (19-40), 40 in total. - New engines: dial (Wavelength / Mind Meld), twin (Twin Rooms / Spot the Difference, incl. mirror mode) and blueprint (Describe & Draw, incl. peeks, overlap scoring and a rotated Builder canvas) - Labyrinth: items and doors (Hedge Maze) - Defuse: manualFrom, roles swapping every level behind a Ready card, and duplicate wire modules (Tick Tock: Switch) - Generic time limits for the new engines; sync/defuse successEnding - Library: engine-label chips and filters; Noto Color Emoji font - Validation: Appendix A checks ported, with a per-game summary - Quote comma/colon-split labels in five new YAMLs (wording unchanged) - Tests for all new engines and sanitized payloads of all 22 games - Docs: CLAUDE.md, GAMES.md (pack 3 spoiler guide), How to Play Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
31 lines
733 B
JSON
31 lines
733 B
JSON
{
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"name": "@two-keys/client",
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"version": "1.3.0",
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"private": true,
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"type": "module",
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"scripts": {
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"dev": "vite",
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"build": "tsc --noEmit -p tsconfig.json && vite build",
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"preview": "vite preview"
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},
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"dependencies": {
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"@two-keys/shared": "*",
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"framer-motion": "^11.11.0",
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"react": "^18.3.1",
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"react-dom": "^18.3.1",
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"react-markdown": "^9.0.1",
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"react-router-dom": "^6.27.0",
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"remark-gfm": "^4.0.0",
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"socket.io-client": "^4.8.0"
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},
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"devDependencies": {
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"@types/react": "^18.3.11",
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"@types/react-dom": "^18.3.1",
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"@vitejs/plugin-react": "^4.3.3",
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"autoprefixer": "^10.4.20",
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"postcss": "^8.4.47",
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"tailwindcss": "^3.4.14",
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"vite": "^5.4.10"
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}
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}
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