Game pack 3: 22 new games (19-40), 40 in total. - New engines: dial (Wavelength / Mind Meld), twin (Twin Rooms / Spot the Difference, incl. mirror mode) and blueprint (Describe & Draw, incl. peeks, overlap scoring and a rotated Builder canvas) - Labyrinth: items and doors (Hedge Maze) - Defuse: manualFrom, roles swapping every level behind a Ready card, and duplicate wire modules (Tick Tock: Switch) - Generic time limits for the new engines; sync/defuse successEnding - Library: engine-label chips and filters; Noto Color Emoji font - Validation: Appendix A checks ported, with a per-game summary - Quote comma/colon-split labels in five new YAMLs (wording unchanged) - Tests for all new engines and sanitized payloads of all 22 games - Docs: CLAUDE.md, GAMES.md (pack 3 spoiler guide), How to Play Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
206 lines
7.2 KiB
YAML
206 lines
7.2 KiB
YAML
id: pharaohs-tomb
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engine: story
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category: escape-room
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title: The Pharaoh's Tomb
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tagline: Valley of the Kings, 1922. The torch is dying, the door has sealed, and the walls don't write vowels.
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estimatedMinutes: 35
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difficulty: 4
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players: { min: 2, max: 2 }
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theme: { primary: "#b08d57", accent: "#40c9a2", background: "#120d06", headingFont: "Playfair Display" }
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rules:
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hintPenaltySeconds: 180
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timeLimitMinutes: 40
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timeLimitLabel: "Torch"
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roles:
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A:
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name: The Archaeologist
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blurb: You're inside the tomb with a failing torch. You see the glyphs, the floor, the doors.
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B:
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name: The Translator
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blurb: You're at the camp tent with the books and the radio. You can read what they can't.
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intro: |
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**The Valley of the Kings, November 1922.**
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The expedition finally breaks into an unknown tomb. You go in first, alone, while your partner
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works the radio from the camp tent. Ten steps inside, a stone slab grinds down behind you.
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Your torch has about forty minutes of oil. The walls are covered in glyphs.
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Your partner has the dictionaries. **Nothing in here opens without both of you.**
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⚠️ *Ancient Egyptian writing usually leaves out the vowels. You'll have to fill them in.*
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chapters:
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- id: ch1
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title: The God of the Door
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narrative: |
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The first inner door has a carved panel: *"Speak the name of the one who guards the dead."*
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Below it, a row of glyphs, and a slot of letter tiles.
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clues:
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A:
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- id: a1-door
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title: Glyphs on the door
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type: diagram
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body: |
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## 🔒 👄 🔒
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*Each glyph is one sound. There are tiles for vowels too. The glyphs don't show them.*
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B:
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- id: b1-chart
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title: Uniliteral sign chart (one glyph = one consonant)
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type: table
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body: |
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| Glyph | Sound | Glyph | Sound |
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|-------|-------|-------|-------|
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| 🦉 | M | 🍞 | T |
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| 🌊 | N | 🐍 | F |
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| 👄 | R | 🦶 | B |
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| 🔒 | S | 🌀 | H |
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| 🧺 | K | 🪑 | P |
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| 🖐 | D | | |
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*Vowels are not written. Readers fill them in from context.*
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- id: b1-gods
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title: The gods (dictionary appendix)
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type: document
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body: |
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Amun · Anubis · Horus · Isis · **Osiris** (lord of the dead) · Ptah · Seth
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lock:
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id: lock-god
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prompt: Speak the name.
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inputType: text
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format: The god's name
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answers: ["OSIRIS"]
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hints:
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- The glyphs give three consonants. Which god's name has exactly those consonants, in that order?
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- 🔒 👄 🔒 is S-R-S.
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- O-S-I-R-I-S. (Isis is S-S, Horus is H-R-S.)
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successText: |
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**OSIRIS.** The door rumbles aside. The next chamber has two painted cartouches and a number dial.
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keyName: Ankh Key
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- id: ch2
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title: Two Kings
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narrative: |
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The dial in the second chamber is carved: *"How many years stand between the two kings?"*
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clues:
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A:
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- id: a2-cartouche
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title: The cartouche in this chamber
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type: diagram
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body: |
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**King Khaf-Ra, crowned in year:**
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## 🪷🪷 🪢🪢🪢 ∩∩∩∩ |||||||
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B:
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- id: b2-numerals
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title: Egyptian number signs
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type: table
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body: |
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| Sign | Value |
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|------|-------|
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| 🪷 lotus | 1000 |
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| 🪢 coil of rope | 100 |
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| ∩ heel bone | 10 |
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| \| stroke | 1 |
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*Add up every sign.*
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- id: b2-notebook
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title: The expedition notebook
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type: note
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body: |
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*Copied from the entrance corridor yesterday:*
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**King Djed-Ka-Ra, crowned in year:** 🪷 🪢🪢🪢🪢🪢🪢🪢🪢🪢 ∩∩ |
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lock:
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id: lock-kings
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prompt: How many years between the two kings?
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inputType: code
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format: A number
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answers: ["426"]
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hints:
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- Count each sign and multiply by its value.
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- Khaf-Ra = 2000 + 300 + 40 + 7 = 2347. Djed-Ka-Ra = 1000 + 900 + 20 + 1 = 1921.
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- 2347 − 1921 = 426.
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successText: |
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**426.** A passage opens onto a long chamber with a floor of carved tiles. Several of the tiles look... loose.
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keyName: Cartouche Key
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- id: ch3
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title: The Floor of Judgement
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narrative: |
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To cross, you must step tile to tile (forwards, backwards, or sideways, never diagonally) from the
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entrance row to the far row. A wrong tile means a long drop.
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Each tile has a symbol, and a letter cut into its edge.
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clues:
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A:
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- id: a3-floor
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title: The floor (far wall at the top, you're at the bottom)
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type: diagram
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body: |
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```
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far row → ○K □D △H ◇M △T
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◇E ○S △O ○L □N
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□P △R △A ◇F ○B
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△H △A ○I □C △X
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entrance → △P ◇W □V ○G ◇Y
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```
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*A plate at the entrance: "Walk only where the living walk. Speak the letters of your path."*
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B:
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- id: b3-book
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title: Book of the Dead, translator's notes
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type: table
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body: |
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| Symbol | Meaning |
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|--------|---------|
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| △ | **Life** |
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| ○ | Death |
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| □ | Water |
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| ◇ | Sky |
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lock:
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id: lock-floor
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prompt: Speak the letters of the safe path.
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inputType: text
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format: One word
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answers: ["PHARAOH"]
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hints:
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- Only the △ (life) tiles are safe. Find a connected path of △ from the entrance row to the far row.
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- Start at the bottom-left △P. Go up to △H, right to △A, up to △R...
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- P-H-A-R-A-O-H.
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successText: |
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**PHARAOH.** You cross. The far wall slides open onto the burial chamber: a golden sarcophagus
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with a sealed lid and a name lock.
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keyName: Scarab Key
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finale:
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type: escape
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prompt: The sarcophagus lid will lift only for the name of the one who sleeps inside.
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clues:
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A:
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- id: af-cartouche
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title: The royal cartouche on the lid
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type: diagram
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body: |
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## 🌊 🐍 👄 🍞 👄
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*Above it, a symbol for "queen".*
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B:
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- id: bf-royals
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title: Royal names (dictionary appendix)
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type: document
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body: |
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Hatshepsut · Khufu · Nefertari · Nefertiti · Ramesses · Tutankhamun
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*Use the uniliteral chart from the first door.*
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lock:
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id: lock-sarcophagus
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prompt: Speak her name.
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inputType: text
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format: The queen's name
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answers: ["NEFERTARI"]
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hints:
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- Read the consonants with the chart.
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- "N-F-R-T-R. Careful: Nefertiti would be N-F-R-T-T."
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- Nefertari.
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successEnding: |
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**NEFERTARI.** The lid lifts with a sigh of 3,000-year-old air. Inside, no mummy, but a hidden stair
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spiralling up into daylight, and two gold rings, one for each of you.
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Your partner is waiting at the top of the stairs with the radio and a flask of tea.
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**You escaped!** 🏺🔑
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failEnding: |
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The torch gutters out. Darkness. (It's a game. Light another torch?)
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