Game pack 3: 22 new games (19-40), 40 in total. - New engines: dial (Wavelength / Mind Meld), twin (Twin Rooms / Spot the Difference, incl. mirror mode) and blueprint (Describe & Draw, incl. peeks, overlap scoring and a rotated Builder canvas) - Labyrinth: items and doors (Hedge Maze) - Defuse: manualFrom, roles swapping every level behind a Ready card, and duplicate wire modules (Tick Tock: Switch) - Generic time limits for the new engines; sync/defuse successEnding - Library: engine-label chips and filters; Noto Color Emoji font - Validation: Appendix A checks ported, with a per-game summary - Quote comma/colon-split labels in five new YAMLs (wording unchanged) - Tests for all new engines and sanitized payloads of all 22 games - Docs: CLAUDE.md, GAMES.md (pack 3 spoiler guide), How to Play Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
28 lines
788 B
JSON
28 lines
788 B
JSON
{
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"name": "@two-keys/server",
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"version": "1.3.0",
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"private": true,
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"type": "module",
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"scripts": {
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"dev": "tsx watch src/index.ts",
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"build": "tsc --noEmit -p tsconfig.json && esbuild src/index.ts --bundle --platform=node --format=esm --target=node20 --packages=external --alias:@two-keys/shared=../shared/src/index.ts --outfile=dist/index.js",
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"start": "node dist/index.js",
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"test": "vitest run"
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},
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"dependencies": {
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"@two-keys/shared": "*",
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"express": "^4.21.0",
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"js-yaml": "^4.1.0",
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"socket.io": "^4.8.0",
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"zod": "^3.23.8"
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},
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"devDependencies": {
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"@types/express": "^4.17.21",
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"@types/js-yaml": "^4.0.9",
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"@types/node": "^20.16.0",
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"esbuild": "^0.24.0",
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"socket.io-client": "^4.8.0",
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"vitest": "^2.1.0"
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}
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}
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