- Campaigns: DM can archive/restore; owner can delete. Archived campaigns
move off the main list and stop accepting invite codes.
- Encounters: DM can archive/restore and delete, and arrange the campaign's
own order; the list can also be sorted by name, status, type or date.
Archived encounters are hidden from players' lists.
- Account page with change password (POST /auth/password).
- Seed is now additive (safe on a live database; --reset for the old wipe)
and builds a fuller Aldenfell: earned weapons, item pool, spells, NPCs,
and 28 battle/quest scenes with descriptions, DM notes and rewards.
- Vite preview host config for the deployed site.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Characters
- Builder: pick-then-Next on every step with live preview, Back button,
plain-language help throughout, and "Suggest for me" for ability scores
- Motivation is picked from a list; new steps for special abilities,
background and appearance, all composed from fixed lists and DM-only
to edit afterwards
- Copy a character to another campaign
- Characters can give gold, weapons, items and spells to each other
- Money tracker: gold only changes through a logged ledger
- Fixes: level/XP/location are DM-only, HP stays within 0..max, physical
dice ability rolls, every die is rolled once
Gear
- DM-managed item pool; weapons, items and spells are handed out by the DM
- Starting-option flag per pool entry
- Gear levels 1-9 per held copy with a damage ladder, growth rate and
starting level; spells gated by spell level with a fixed damage value
- Spell library carries default damage; damage is picked from a list
Encounters
- Battle and NPC quest modes, turn tracking, scene description, DM notes
- NPCs, richer combatant cards, conditions from a list
- Rewards (gold, weapons, items) lined up and awarded, with gold splitting
- Character HP is shared between the sheet and the encounter
- Monster stat blocks and NPC secrets are never sent to players
Other
- Dice roller on every page
- Docs for characters, weapons, spells, items, encounters, monsters and
NPCs, with full lists generated from the data (npm run docs:lists)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Seed now resets the database and seeds the Aldenfell campaign from the
campaign book: admin DM user, default weapons, locations, bestiary,
pre-built encounters, and DM/shared notes
- Default weapon/spell/monster library, character profile fields,
locations and dice mode (new migration)
- Party overview page, pagination, info tips, build preview calc
- Remove stale demo-login hint; notes preserve line breaks
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>