- A character at 0 HP is Dying, Stable or Dead. The tallies live on the
character, so the sheet and the encounter card always agree.
- Death saves are typed in as the d20 showed: 10 or more succeeds, less
fails, a 1 fails twice, a 20 puts the character back up at 1 HP. Three
successes make them stable; three failures kill.
- Damage taken at 0 HP is a failed save and ends stable. A blow that leaves
as much as max HP still to take after reaching 0 kills outright.
- Healing from 0 clears the tallies. The dead cannot be healed; the DM
revives them at 1 HP.
- A player rolls and stabilises for their own character; the DM for anyone,
and only the DM sets tallies by hand or revives.
- The party overview, campaign list and quick stats show the state.
- All packages at version 1.5.0.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>